Increase MAG (280%) for 4 turns to casterĮnable skill for 5 turns to caster: Quadruple Magitekįire magic damage (42x) with ignore SPR (50%) to all unitsįilter Cast 3 times: Blizzara (FFVI), Chaos Wave (Terra -Neo Vision-), Chaos Wave (Terra -Neo Vision-)+1, Chaos Wave (Terra -Neo Vision-)+2, Chaos Wave (Terra -Neo Vision-)+3, Chaos Wave (Terra -Neo Vision-)+4, Firaga (FFVI), Firaga (FFVI)+1, Firaga (FFVI)+2, Firaga (FFVI)+3, Firaga (FFVI)+4, Magitek Barrier, Magitek Power Release - Fire, Meltdown (FFVI), Thundara (FFVI), Trance Burst, Trance Limit, Unlock Magic (Terra -Neo Vision-), Unlock Magic (Terra -Neo Vision-)+1, Unlock Magic (Terra -Neo Vision-)+2, Unlock Magic (Terra -Neo Vision-)+3, Unlock Magic (Terra -Neo Vision-)+4Įnable evocation of any esper equipped in partyĮnable area effect to ally and enemy's area when evoking Ifrit: Increase fire magic damage (40%) for 10 turns, Increase fire physical damage (40%) for 10 turnsĮnable area effect to ally and enemy's area when evoking Shiva: Increase ice magic damage (40%) for 10 turns, Increase ice physical damage (40%) for 10 turnsĮnable area effect to ally and enemy's area when evoking Ramuh: Increase lightning magic damage (40%) for 10 turns, Increase lightning physical damage (40%) for 10 turnsĮnable dual wielding of one-handed weapons Lightning magic damage (46x) to one enemy
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